1. Boogeyman
Five Nights at Freddy’s is clearly an influence on The Boogeyman, and that’s a good thing. Gamers assume control of Thomas, a young boy whose new bedroom is visited by the dreaded Boogeyman every night. Although the game’s main mechanics are similar to those of FNAF, they are distinct in their own way. Any of the room’s entrances—including the air vent, door, window, and closet—would serve as possible points of entry for the Boogeyman. Thomas fights off the Boogeyman with the help of a flashlight (as flashlights make for great weapons in the game). Finding him relies on auditory cues, but the game will play a lot of noise to throw you off. In this game, you’ll be counting down the hours until your happy 6 a.m. alarm goes off.
2. The Park
Your character, Lorraine, is a worried mother looking for her missing son, Callum, who wandered inside an amusement park just before it closed. The Park is an aesthetically pleasing horror game with a strong emphasis on plot, aesthetics, and exploration to create a sense of psychological fear. Players will experience Lorraine’s mounting anxiety and paranoia as she ventures further into the park as night falls. Gamers can yell for Callum while the world bends around them, exposing clues and Lorraine’s inner thoughts. The Park is a game that will keep you wondering because of all the unexpected turns it takes.
3. Daylight
Sarah, the protagonist of Daylight, wakes up in a secluded room of a deserted hospital. You have no idea what kind of horrors await you in this procedurally produced experience. There are creepy noises, items that move on their own, and a narrator who seems to be threatening trouble. Sarah is trapped in a spooky hospital and wants to find a way out of here. Yet, the more hints she discovers, the more likely it is that something evil will act. Sarah’s fretful mutterings will raise the stakes and make everyone wish it were daylight outside. Those who like FNAF and are searching for similar, spooky indie horror games need look no further.
4. Emily Wants to Play
One of the most terrifying games is Emily Wants to Play. The player assumes the role of a pizza delivery man making his final run of the day in a game that may just as easily be dubbed Pizza Man of the Year. The final delivery address has lights on and doors open when you arrive. You walk in, shout that the pizza has arrived, and the door shuts behind you. The entire house is a mess. It’s not clear if someone was rapidly moving in or out. A sense of impending doom sets in as the hours tick by and you become aware of the presence of unseen, hostile forces. One of the scariest and finest indie horror games of recent years is Emily Wants to Play.
5. Outlast
We all agree that Outlast is the scariest game ever made. Devoted journalist Miles Upshur broke inside Mount Massive Asylum to learn the facility’s mysteries. It was a mental institution in the past, but the Murkoff Company has secretly reopened it and is now managing it. As Miles sees what’s inside the asylum, he knows he’s made a terrible mistake. With nothing but a camera to protect him, Miles must escape and hide from the psychopaths who are after him. In a very real way, this game will instill a healthy respect for the emotion known as terror in its participants.
6. Wick
Wick invites you to create your own ghost story. There’s an old urban myth about a wooded area where kids used to hang together. Piece by piece, they vanished, although there are rumors that some have reappeared in the forest. But, you can only view them if you go in at night on your own. Several teenagers challenge one another to spend the night in this supposedly haunted wood. To stay alive till morning, you and the other teens have just a candle and some matches. Keep your ears open for clues on how to avoid the children’s twisted ghosts. All you can do is keep your light going and try to figure out what happened.
7. Monstrum
In Monstrum, the protagonists find themselves cooped up aboard a ship full of irate bad guys and a mazelike layout. The game begins with the player waking up aboard an abandoned cargo ship with just a deadly beast for company. Because the game is produced procedurally, no two playthroughs will be the same. Each of the monsters pursuing you has its own unique appearance and set of quirks, requiring a unique approach from the player. The player’s survival depends on their ability to use their wits and bravery to figure out a way to get out of the situation safely. That will be for nothing if you perish.
8. Five Nights at Candy’s
In comparison to other FNaF fan-games, Five Nights at Candy’s has the most content. This game clearly took influence from the previous three FNAF games and was probably developed by Scott. In this game, Candy’s restaurant is on the upswing while Freddy Fazbear’s Pizza has closed for good. To ensure everything goes properly after hours, you assume the role of a night guard. Join Candy the Cat, Chester the Chimpanzee, Blank the Robot, and all their other animatronic pals for a spooky good time. Watch for a guest appearance from the guy who calls himself “King of Five Nights at Freddy’s.”
9. Amnesia: The Dark Descent
Amnesia: The Dark Descent and Backrooms Game is a staple among independent horror games. Players assume control of Daniel, who has awakened in a creepy, desolate castle. Daniel has very little recollection of his background, and it is up to the player to assist him figure out why he is in this terrifying fortress. In order to retain his sanity, he will have to avoid monstrosities and get away. If his mental health decreases, hallucinations take control and the world and game become distorted. Gamers must aid Daniel in maintaining his sanity while he attempts to unravel the source of the disorder in which he finds himself.
10. Doorways: Holy Mountains of Flesh
One of the finest independent horror games, Doorways: Holy Mountains of Flesh is still among the best today. The latest installment in the Doorways series features private eye Thomas Foster as he investigates a villain known only as “The Roaster.” This man and his kin have a reputation as cannibals and practitioners of dark arts. Thomas’s inquiries take him to an old, deserted school where the muffled sounds of children may be heard. In what is often regarded as the series’ most terrifying entry, players will have to brave the night in order to progress.